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ITU
Telecom World 2003
October
6, 2003
Evolution toward 2.5/3G challenge
for GSM
Geetanjali
Wadhwa & Pradeep Chakraborty
GENEVA
-- Dr. Tim Kelly is Head of the Strategy and Policy
Unit of the International Telecommunication Union (ITU),
where he has worked since 1993. Before joining the ITU,
he spent five years as a communications policy analyst
with the Organisation for Economic Co-operation and
Development (OECD) and three years with Logica Consultancy
Ltd. Over the last eighteen years, Dr. Kelly has specialised
in the economics of the telecommunications industry.
He has written or co-authored more than 20 books on
the subject including the ITU's "World Telecommunication
Development Report", "Direction of Traffic"
and "ITU Internet Reports."
Lara
Srivastava works as a Policy Analyst in the Strategy
and Policy Unit of the ITU in Geneva. Her work has centered
on mobile and wireless technologies. She is responsible
for monitoring and analysing trends in information and
communication technology, policy, and market structure,
with a particular focus on mobile communications. On
the eve of ITU TELECOM WORLD 2003, Convergence plus
spoke to Dr Kelly and Ms Lara Srivastava to find out
about the challenges ahead for GSM and the roadmap to
the next "one-billion subscribers." Excerpts
from an interview.
Convergence
plus: What are the issues confronting operators as they
enter the next decade of GSM? What does the future of
GSM hold?
Dr. Tim Kelly and Ms Lara Srivastava: GSM
has succeeded in becoming the dominant standard for
2G digital cellular mobile services worldwide. While
it is dominant in Europe and Africa, it is only one
of several competing standards in other parts of the
world. The main challenges for GSM include evolution
toward 2.5 and 3G mobile standards, offering seamless
transition path for users and providing interworking
to the maximum extent possible; reduction of termination
charges for calls to GSM mobiles (especially in Europe)
and reduction of roaming charges between countries;
continuing to expand geographical coverage, especially
in those parts of the world that are currently underserved.
This will require continuing reduction in the price
of ownership of GSM, as well as the development of equipment
that can serve lower population densities.
CP:
A key question today is "how to get the next one
billion subscribers?" How should the industry address
this issue?
TK & LS: The "next billion" subscribers
will generally be less well off than the first billion
subscribers. They will also be more likely to be either
much younger or much older than the first billion. As
digital mobile cellular services enter the mass market,
they will target those who are currently underserved
either because they cannot afford the service, or because
they live in a household with only one existing mobile
phone. There are, currently, around one and a quarter
billion mobile phone users worldwide shared between
around one and a half billion families.
A
quarter of a billion families have more than one mobile
phone (including users who have a business mobile and
a personal mobile, or multiple accounts). Half a billion
families have one mobile phone and three-quarters of
a billion families have no mobile phone.
The "next billion" will probably be reached
by selling a further quarter billion mobiles to families
that do not own one and around three-quarters of a billion
to younger and older members of families in which one
family member already owns a phone. In future, the gender
balance in mobile phone ownership will also become more
even.
CP:
What sort of strategies should operators follow for
mobile applications?
TK & LS: There are a number of factors that
will enable the rapid and successful development of
mobile applications, particularly as the industry moves
toward higher-speed mobile networks. First, the wide
availability and affordability of adequate Internet-enabled
handsets will be a prerequisite for users. Mobile operators
should ensure they work closely with equipment manufacturers
during the handset design phase.
Second,
simple and transparent billing models are required,
taking into account the difference between voice and
data services and the growing importance of content.
Services such as i-mode combine monthly subscription
with volume or packet-based billing. Always on GPRS
billing models have evolved with the introduction of
volume-based charges. With high-bandwidth applications
and increased spectrum efficiency, operators will increasingly
move towards flat rates for mobile data (as has happened
with fixed data). A number of mobile operators are already
considering flat-rate schemes for data services. Hutchinson
Whampoa is offering flat-rate schemes for voice and
multimedia on its 3G networks in Italy and the UK.
Third,
ubiquitous and seamless coverage will be an important
factor. Applications will gain popularity if they are
available to users anytime-any place. This will require
significant co-operation between service providers for
facilitated roaming and interconnection agreements.
Finally,
unrestricted and non-proprietary mobile Internet content
needs to be fostered. Operators should be cognisant
of the fact that services defined (or customised) by
users (including pure user-generated content) will be
the important drivers.
CP:
How should operators adapt or create content for this
potentially huge market?
TK & LS: What we have learned from the success
and failures of data applications for the 2G market
is that person-to-person (P2P) messaging, simple interfaces
and timely content delivery will be the key to future
service development. Mobile service providers must aim
at providing users with a number of important elements
which would add value to existing SMS and voice services:
these include personalisation, entertainment value,
location sensitivity and time sensitivity. Efforts should
also be made to lift language barriers for truly global
coverage.
It
is clear that at this time, the majority of mobile data
revenues are not stemming from simple Internet browsing.
In order to build upon the success of messaging, operators
are exploring ways in which to use SMS and MMS as an
initial medium to deliver targeted content to users,
rather than leaving users to browse Internet content,
unguided. In Hong Kong, Hutchison Orange's UK premiership
football service is a good example, which provides timely
SMS-alerts of starting line-ups, goals scored and red/yellow
cards issued during the match. Other types of services
allow subscribers to find other users in their vicinity
(that have opted-in to the particular service) to engage
in games or chat sessions. In Japan, over 80 percent
of respondents of a 2002 survey by the Ministry of Public
Management, Home Affairs, Posts and Telecommunications
(MPHPT) use their mobile to play video games on a regular
basis. This large user group, combined with the number
of messaging users can provide a significant business
opportunity for operators.
CP:
How can we use new media applications and technology
to build on the existing base?
TK & LS: As many mobile markets are reaching
saturation, mobile operators no longer need to focus
on acquiring new customers, but rather on preserving
existing ones and increasing ARPU, through the provision
of simple but diversified services. As mobile applications
become more and more widespread, users will use mobile
devices for a wide variety of electronic communications.
Service providers will need to provide platforms capable
of integrating a growing number of systems and services.
Therefore,
when creating and deploying applications for newer multimedia
handsets, developers and operators should consider access
for standard mobile phones and regular PSTN and Internet
users. This will widen the overall reach of the given
application. Companies should try to leverage existing
systems when possible, and create platforms and services
that are interoperable with existing ones, in order
to shorten the time to market. On the whole, service
providers must realise that these collaborative efforts
and bundled service packages will go a long way in stimulating
the market. Operators such as NTT DoCoMo, for instance,
have launched 3G mobile phones with integrated WLAN
capability.
CP:
What is the potential for content crossing different
platforms?
TK & LS: The essence of the digital revolution
is that information can pass easily, in digital format,
between different platforms. It also means that content
owners have more choice of distribution channels in
which to market their services. As an example, owners
of rights to sporting events can now auction the rights
to send highlights packages or results updates to mobile
phones and to the Internet as well as to TVs, radios,
newspapers, etc. Since content owners may feel uncomfortable
about content passing between platforms (for instance,
a song downloaded on a mobile being transferred to a
computer), they may seek technical limits on the ability
to do so. However, for user-generated information (e.g.,
photos, jokes, etc), the desire to pass information
between formats (e.g., being able to use instant messaging
services on a mobile phone) may be strong. Thus, manufacturers
need to be able to offer content providers mechanisms
both to encourage and to limit the potential for content
crossing different platforms.
CP:
How key are mobile portals for increasing ARPU?
TK & LS: Evidence from the Republic of Korea,
which is probably one of the most advanced nations in
the use of mobile Internet services, suggests that ARPU
on high-function mobile phones (e.g., with colour screen
or access to data services) is up to four times higher
than basic mobile phones, used for voice only. Portal
services that guide users to sources of premium content,
as well as making basic messaging services more fun
to use, are essential in increasing ARPU. Interestingly,
all other things being equal, the availability of a
colour screen seems to be what makes the most difference.
Contact:
ITU
www.itu.int
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